• @ewie
    May 6, 2025 at 1:54 pm

    Question time:

    What theme on the site is your favorite? Mine is the reddish-pinkish theme.

    1. #weblogpomo
    2. #nonsense
    3. #meta
  • @ewie
    April 25, 2025 at 4:05 am

    Okay! That's a wrap! Unfortunately, I didn't write as much as last time (65 reviews to 40 reviews, and I didn't write almost all of the reviews this time), but I still had a great time. My big lesson from this session of reviewing Netrunner cards? Get more contributors and/or bunch things up. There were way too many cards and I didn't have enough to say about all of them.

    More contributors would be good. I really enjoyed seeing other people's opinions on the cards, and it would be good to set things up earlier and get more stuff involved, if that sounds neat to people. The other option would be to release reviews in batches almost entirely near launch, where I focus on talking about card packages and faction utility.

    Idk this stuff is hard. Netrunner is not an easy game to talk about, although it's a great game to play! Get Elevation now! Also please follow my blog via RSS to continue seeing the stuff I put out! It's only going to get better! Or maybe i disappear off the face of the Ea…

    Read More
    1. #netrunner
    2. #meta
  • @ewie
    April 13, 2025 at 7:31 pm

    Hey!

    some recent changes to the site might result in the mouse showing up inside of the post. this is not intended. please empty your cache for my site and the mouse will go back behind the post 🥺 thank u

    1. #meta
    2. #bugs
  • @ewie
    April 13, 2025 at 4:21 pm

    dewi is going to make me have to rewrite my card flipper component ;-;;;;

    1. #meta
    2. #netrunner
  • @ewie
    April 10, 2025 at 4:29 am

    anyways, gotta fix some bugs with the attribution at the top of a post. I'm getting the cohost pill avatar on accident.

    Post attribution. It wraps to the next line and looks broken.

    and the tags aren't working as expected. whoops. gotta fix that

    Post tags. They wrap in an unintuitive way.

    on top of all that, a lot of things are Not Great in a "I need to write better code to prevent these issues" way. especially with the css.

    1. #hoping to one day get to the point of no longer posting about my blog on my blog
    2. #and instead posting about cool stuff on my blog
    3. #meta
  • @ewie
    April 10, 2025 at 4:00 am

    I made a new system to upload to my blog via drafts. It's really jank and barely works, but that doesn't matter in the face of being able to post worser fasterer. it's like what cohost user @blep said about what cohost user @ewie (that's me) said: you gotta make it easy to post.

    1. #nonsense
    2. #meta
  • @ewie
    April 9, 2025 at 5:32 am

    okay y'all. I should have fixed the comments and stuff by now. not everything is 100%, but it all should be functional. I'm gonna go to bed now. once again, please keep me posted if you see anything wrong. ty for the support and hope y'all really like the new site design!

    also sorry for breaking comments on top down solutions i fixed them so i hope that's all good ty bye

    Edit: I swear i fixed the comments for real now this is it they should all actually be working now

    1. #also the comments support markdown now
    2. #nonsense
    3. #meta
  • @ewie
    April 9, 2025 at 4:51 am

    what a nightmare. the rss is broken, the mouse is broken, the comments are broken, and the theme picker and search bar are broken. just the site y'all. i'm hoping to get it all fixed this week, but it is what it is.

    1. #nonsense
    2. #meta
  • @ewie
    April 8, 2025 at 10:37 pm

    Just letting y'all know

    I'm pushing the new site so there might be some bugs or issues with the rss or design. Please be patient while the site sucks. If you notice any issues, you can dm me on discord if you know my discord, or you can email me at [email protected]. Thanks!

    1. #nonsense
    2. #meta
  • @ewie
    October 28, 2024 at 3:21 am

    Hey y’all. Minor update this week.

    I moved to a newer version of Lato that’s a variable font. This shouldn’t mean anything now except maybe a smaller bundle? (Nevermind, see edit.) But down the line it’ll mean some neat things.

    Edit: Sorry I just checked right now and the variable fonts are a little over four times the size. (744kb for variable vs 116kb for regular. Yikes!) This is not the fault of the variable font for being, well, variable. This is all due to what glyphs it supports! The newer version of Lato supports, just, so many more characters than the original version of Lato. This is kind of a good thing, but it does mean I’ll need to do some subsetting of the font. Speaking of which, I need to write a whole article about that some day. A little introduction to font subsetting that can maybe be useful down the line. Sorry for the massive increase in bundle size, it will be fixed sooner instead of later.

    1. #meta
    2. #fonts
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